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1.5 Close Combat

Who Can Fight

Enemies within 1” of each other are considered to be in close combat with each other.
(Enemies separated by low walls, etc. will also fight.)

  • Warriors can fight 360° around themselves.
  • Warriors cannot shoot missile weapons while in close combat.
  • Warriors may cast spells while in close combat.

Who Strikes First

The following rules apply:

  • Warriors armed with a Spear or Halberd strike first in the first round of combat.
  • Otherwise, chargers strike first.
  • In other rounds, attack order is determined by comparing Initiative. Lowest Initiative score gores first. If two or more fighters have equal Initiative, roll dice to determine who strikes first.
  • If two or more warriors are both able to ‘Strike First’, attack order is determined by Initiative as above.
  • Warriors that recovered from being knocked down this turn will always strike last regardless of skills, weapons, Initiative, etc.

Hitting

Roll a WS test for each of the warrior’s Attacks modifying the result by the targets Toughness Modifier:

  • If you score a hit, you cause a wound.
    (See the Wounds and Injuries section.)

Fighting Unarmed

Unarmed attacks are at -2 to the WS roll.

Fighting with Two Weapons

A warrior that fights with two close combat weapons can make an extra attack with the additional weapon but will suffer -1 to WS rolls while doing so.
(This penalty affects both weapons.)

Firing Pistols in Close Combat

Contrary to the original Mordheim and earlier versions of Coreheim, pistols cannot be fired in close combat.

Switching Weapons in Close Combat

A warrior armed with multiple close combat weapons may switch between them at the start of each Close Combat phase.

Leaving Close Combat

Warriors cannot leave close combat—even if all enemies they are fighting are knocked down or stunned at the start of their turn.

Targeting Close Combat Attacks

Whenever a warrior has a choice between attacking enemies who are knocked down or stunned, or enemies standing up, he must attack the standing enemies.
Exception: If multiple attacks were declared against the warrior before he was knocked down or stunned.

Warriors with Multiple Attacks

A warrior with multiple attacks may divide them up as he chooses. However, he must distribute all attacks up front, before rolling to hit.
(Some attacks may go to waste.)